![]() For those people, this is one of the best outings yet. Need for Speed: Payback isn't a bad game at its core. Multiplayer is the same exact experience just without the cheesy storyline and endless cut scenes. The action is entirely in-car, with the only sightings of actual characters being the numerous cutscenes that tell the story. You get a mix of racing, including drag, circuit and off-road, and you don't have to follow the exact circuit layout (but you do have to hit checkpoints.) If you spot a shortcut, you can absolutely use it and get an unfair advantage. You're the hero, you take on the bad guys, beat them on the streets, take them down. This is where the racing aspect of the game falls flat, because at times it then feels less like fun, more like a grind.īut the whole thing plays out like a movie script. ![]() That's partly because if you don't win, you may not be able to progress through the story. You do whatever you have to do to finish first. There's no concentration here on accurate handling, it's all about massive nitrous bursts, huge drifts, and the occasional deliberate accident. When you're racing, Payback is a bonafide arcade riot.
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